Class and Description |
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Model
A model represents a 3D assets.
|
Class and Description |
---|
Attribute
Extend this class to implement a material attribute.
|
Attributes |
Environment |
Material |
Model
A model represents a 3D assets.
|
ModelBatch.RenderablePool |
ModelInstance
An instance of a
Model , allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch . |
Shader
Interface which is used to render one or more
Renderable s. |
Class and Description |
---|
Attribute
Extend this class to implement a material attribute.
|
Class and Description |
---|
Model
A model represents a 3D assets.
|
Class and Description |
---|
Material |
Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
Class and Description |
---|
Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch . |
Shader
Interface which is used to render one or more
Renderable s. |
Class and Description |
---|
Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
RenderableProvider
Returns a list of
Renderable instances to be rendered by a ModelBatch . |
Class and Description |
---|
Model
A model represents a 3D assets.
|
Class and Description |
---|
ModelInstance
An instance of a
Model , allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
Class and Description |
---|
Model
A model represents a 3D assets.
|
Class and Description |
---|
Attributes |
Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
Shader
Interface which is used to render one or more
Renderable s. |
Class and Description |
---|
Material |
Model
A model represents a 3D assets.
|
ModelInstance
An instance of a
Model , allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
Renderable
A Renderable contains all information about a single render instruction (typically a draw call).
|
Shader
Interface which is used to render one or more
Renderable s. |