Package | Description |
---|---|
com.badlogic.gdx.graphics.g3d.particles | |
com.badlogic.gdx.graphics.g3d.shaders |
Modifier and Type | Field and Description |
---|---|
static BaseShader.Setter |
ParticleShader.Setters.cameraInvDirection |
static BaseShader.Setter |
ParticleShader.Setters.cameraPosition |
static BaseShader.Setter |
ParticleShader.Setters.cameraRight |
static BaseShader.Setter |
ParticleShader.Setters.cameraUp |
static BaseShader.Setter |
ParticleShader.Setters.screenWidth |
static BaseShader.Setter |
ParticleShader.Setters.worldViewTrans |
Modifier and Type | Class and Description |
---|---|
static class |
DefaultShader.Setters.ACubemap |
static class |
DefaultShader.Setters.Bones |
Modifier and Type | Field and Description |
---|---|
static BaseShader.Setter |
DefaultShader.Setters.cameraDirection |
static BaseShader.Setter |
DefaultShader.Setters.cameraPosition |
static BaseShader.Setter |
DefaultShader.Setters.cameraUp |
static BaseShader.Setter |
DefaultShader.Setters.diffuseColor |
static BaseShader.Setter |
DefaultShader.Setters.diffuseTexture |
static BaseShader.Setter |
DefaultShader.Setters.emissiveColor |
static BaseShader.Setter |
DefaultShader.Setters.environmentCubemap |
static BaseShader.Setter |
DefaultShader.Setters.normalMatrix |
static BaseShader.Setter |
DefaultShader.Setters.normalTexture |
static BaseShader.Setter |
DefaultShader.Setters.projTrans |
static BaseShader.Setter |
DefaultShader.Setters.projViewTrans |
static BaseShader.Setter |
DefaultShader.Setters.projViewWorldTrans |
static BaseShader.Setter |
DefaultShader.Setters.reflectionColor |
static BaseShader.Setter |
DefaultShader.Setters.shininess |
static BaseShader.Setter |
DefaultShader.Setters.specularColor |
static BaseShader.Setter |
DefaultShader.Setters.specularTexture |
static BaseShader.Setter |
DefaultShader.Setters.viewTrans |
static BaseShader.Setter |
DefaultShader.Setters.viewWorldTrans |
static BaseShader.Setter |
DefaultShader.Setters.worldTrans |
Modifier and Type | Method and Description |
---|---|
int |
BaseShader.register(BaseShader.Uniform uniform,
BaseShader.Setter setter) |
int |
BaseShader.register(java.lang.String alias,
BaseShader.Setter setter) |
int |
BaseShader.register(java.lang.String alias,
BaseShader.Validator validator,
BaseShader.Setter setter)
Register an uniform which might be used by this shader.
|