- damage(int) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractCharacter
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- debugObjects() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
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- DesktopLauncher - Class in com.BombingGames.WurfelEngine
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A test class for starting the engine.
- DesktopLauncher() - Constructor for class com.BombingGames.WurfelEngine.DesktopLauncher
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- DevTools - Class in com.BombingGames.WurfelEngine.Core
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The FPS diagramm collects some fps values and creates a diagram and analyzes it.
- DevTools(Controller, int, int) - Constructor for class com.BombingGames.WurfelEngine.Core.DevTools
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- dispose() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
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- dispose() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
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- dispose() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractCharacter
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- dispose() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
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Deletes the object from the map.
- dispose() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
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- dispose() - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingScreen
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- dispose() - Method in class com.BombingGames.WurfelEngine.Core.MsgSystem
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- dispose() - Method in class com.BombingGames.WurfelEngine.shooting.Bullet
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- disposeClass() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
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- draw(SpriteBatch, float) - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.TestActor
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- draw(SpriteBatch, float) - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingBar
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- drawString(String, int, int) - Method in class com.BombingGames.WurfelEngine.Core.View
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Draw a string using the last active color.
- drawString(String, int, int, Color) - Method in class com.BombingGames.WurfelEngine.Core.View
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Draw a string in a color.
- drawText(String, int, int, Color) - Method in class com.BombingGames.WurfelEngine.Core.View
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Draw multi-lines with this method