Modifier and Type | Class and Description |
---|---|
class |
OrthographicCamera
A camera with orthographic projection.
|
class |
PerspectiveCamera
A Camera with perspective projection.
|
Modifier and Type | Field and Description |
---|---|
protected Camera |
ModelBatch.camera |
Modifier and Type | Method and Description |
---|---|
Camera |
ModelBatch.getCamera()
Provides access to the current camera in between
ModelBatch.begin(Camera) and ModelBatch.end() . |
Modifier and Type | Method and Description |
---|---|
void |
ModelBatch.begin(Camera cam)
Start rendering one or more
Renderable s. |
void |
Shader.begin(Camera camera,
RenderContext context)
Initializes the context for exclusive rendering by this shader
|
void |
ModelBatch.setCamera(Camera cam)
Change the camera in between
ModelBatch.begin(Camera) and ModelBatch.end() . |
Modifier and Type | Method and Description |
---|---|
Camera |
CameraGroupStrategy.getCamera() |
Modifier and Type | Method and Description |
---|---|
void |
CameraGroupStrategy.setCamera(Camera camera) |
Constructor and Description |
---|
CameraGroupStrategy(Camera camera) |
CameraGroupStrategy(Camera camera,
java.util.Comparator<Decal> sorter) |
Modifier and Type | Field and Description |
---|---|
protected Camera |
DirectionalShadowLight.cam
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
Camera |
DirectionalShadowLight.getCamera()
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
void |
DirectionalShadowLight.begin(Camera camera)
Deprecated.
|
void |
DirectionalShadowLight.update(Camera camera)
Deprecated.
|
Modifier and Type | Field and Description |
---|---|
Camera |
BaseShader.camera |
Modifier and Type | Method and Description |
---|---|
void |
BaseShader.begin(Camera camera,
RenderContext context) |
void |
DefaultShader.begin(Camera camera,
RenderContext context) |
void |
DepthShader.begin(Camera camera,
RenderContext context) |
void |
GLES10Shader.begin(Camera camera,
RenderContext context) |
Modifier and Type | Field and Description |
---|---|
Camera |
CameraInputController.camera
The camera.
|
Modifier and Type | Method and Description |
---|---|
void |
DefaultRenderableSorter.sort(Camera camera,
Array<Renderable> renderables) |
void |
RenderableSorter.sort(Camera camera,
Array<Renderable> renderables)
Sorst the array of
Renderable instances based on some criteria,
e.g. |
Constructor and Description |
---|
CameraInputController(Camera camera) |
CameraInputController(CameraInputController.CameraGestureListener gestureListener,
Camera camera) |
FirstPersonCameraController(Camera camera) |
Modifier and Type | Method and Description |
---|---|
Camera |
Stage.getCamera() |
Modifier and Type | Method and Description |
---|---|
void |
Stage.setCamera(Camera camera)
Sets the stage's camera.
|
Modifier and Type | Method and Description |
---|---|
static void |
ScissorStack.calculateScissors(Camera camera,
float viewportX,
float viewportY,
float viewportWidth,
float viewportHeight,
Matrix4 batchTransform,
Rectangle area,
Rectangle scissor)
|
static void |
ScissorStack.toWindowCoordinates(Camera camera,
Matrix4 transformMatrix,
Vector2 point)
Transforms a point to real window coordinates (as oposed to OpenGL ES window coordinates), where the origin is in the top
left and the the y-axis is pointing downwards
|