- main(String[]) - Static method in class com.BombingGames.WurfelEngine.DesktopLauncher
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- MainMenuInterface - Interface in com.BombingGames.WurfelEngine.Core
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The game state of the Main Menu.
- Manager - Interface in com.BombingGames.WurfelEngine.Core
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A test to groud view and controllers.
- Map - Class in com.BombingGames.WurfelEngine.Core.Map
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A map stores nine chunks as part of a bigger map.
- Map(String) - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Map
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Creates an empty map.
- Map(String, Generator) - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Map
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Creates an empty map.
- MapEditorController - Class in com.BombingGames.WurfelEngine.MapEditor
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- MapEditorController() - Constructor for class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
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USe this constructor if there are no specific gameplay classes.
- MapEditorController(View, Controller) - Constructor for class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
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Create an editor controller with coressponding gameplay classes.
- MapEditorView - Class in com.BombingGames.WurfelEngine.MapEditor
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- MapEditorView() - Constructor for class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
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- MenuController - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
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The controller of the main Menu manages the data.
- MenuController(BasicMenuItem[]) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuController
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Creates a new Controller
- MenuView - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
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The View manages the graphical ouput and input.
- MenuView(MenuController) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuView
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Creates a View.
- METAFILESUFFIX - Static variable in class com.BombingGames.WurfelEngine.Core.Map.Chunk
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The suffix of the metafile
- Minimap - Class in com.BombingGames.WurfelEngine.Core.Map
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A minimap is a view that draws the map from top in a small window.
- Minimap(Controller, Camera, int, int) - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Minimap
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Create a minimap.
- move(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Camera
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Move x and y coordinate
- msgSystem() - Static method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
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Returns the Message System.
- MsgSystem - Class in com.BombingGames.WurfelEngine.Core
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The message system can manage&show messages (Msg).
- MsgSystem(GameplayScreen) - Constructor for class com.BombingGames.WurfelEngine.Core.MsgSystem
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