Package | Description |
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com.badlogic.gdx.scenes.scene2d.utils |
Modifier and Type | Method and Description |
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abstract DragAndDrop.Payload |
DragAndDrop.Source.dragStart(InputEvent event,
float x,
float y,
int pointer) |
Modifier and Type | Method and Description |
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abstract boolean |
DragAndDrop.Target.drag(DragAndDrop.Source source,
DragAndDrop.Payload payload,
float x,
float y,
int pointer)
Called when the object is dragged over the target.
|
abstract void |
DragAndDrop.Target.drop(DragAndDrop.Source source,
DragAndDrop.Payload payload,
float x,
float y,
int pointer) |
void |
DragAndDrop.Target.reset(DragAndDrop.Source source,
DragAndDrop.Payload payload)
Called when the object is no longer over the target, whether because the touch was moved or a drop occurred.
|