Package | Description |
---|---|
com.BombingGames.WurfelEngine.Core.Gameobjects | |
com.BombingGames.WurfelEngine.Core.Map | |
com.BombingGames.WurfelEngine.shooting |
Modifier and Type | Method and Description |
---|---|
Point |
AbstractEntity.getPos() |
Constructor and Description |
---|
AbstractCharacter(int id,
int spritesPerDir,
Point point)
Constructor of AbstractCharacter.
|
AbstractEntity(int id,
Point point)
Create an abstractEntity.
|
BenchmarkBall(Point point)
Creates a Benchmark ball.
|
PlayerWithWeapon(Point point)
Creates a player.
|
SimpleEntity(int id,
Point pos) |
Modifier and Type | Method and Description |
---|---|
Point |
Point.addVector(float[] vector)
Add a vector to the position
|
Point |
Point.addVector(com.badlogic.gdx.math.Vector3 vector)
Add a vector to the position
|
Point |
Point.cpy() |
static Point |
Map.getCenter()
Returns a coordinate pointing to the absolute center of the map.
|
static Point |
Map.getCenter(float height)
Returns a corodinate pointing to the absolute center of the map.
|
abstract Point |
AbstractPosition.getPoint() |
Point |
Coordinate.getPoint() |
Point |
Point.getPoint()
Returns itself.
|
Modifier and Type | Method and Description |
---|---|
static Coordinate |
Point.toCoord(Point pos,
boolean depthCheck,
boolean visibilityCheck)
Game position to game coordinate
|
Constructor and Description |
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Point(Point point)
Copy-constructor.
|
Constructor and Description |
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Bullet(int id,
Point point) |