Package | Description |
---|---|
com.badlogic.gdx.scenes.scene2d | |
com.badlogic.gdx.scenes.scene2d.ui | |
com.badlogic.gdx.scenes.scene2d.utils |
Class and Description |
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Cullable
Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.
|
Class and Description |
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ClickListener
Detects mouse over, mouse or finger touch presses, and clicks on an actor.
|
Cullable
Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.
|
Disableable |
Drawable
A drawable knows how to draw itself at a given rectangular size.
|
Layout
Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.
|
TiledDrawable
Draws a
TextureRegion repeatedly to fill the area, instead of stretching it. |
Class and Description |
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BaseDrawable
Drawable that stores the size information but doesn't draw anything.
|
ChangeListener.ChangeEvent
Fired when something in an actor has changed.
|
DragAndDrop.Payload
The payload of a drag and drop operation.
|
DragAndDrop.Source
A target where a payload can be dragged from.
|
DragAndDrop.Target
A target where a payload can be dropped to.
|
DragListener
Detects mouse or finger touch drags on an actor.
|
Drawable
A drawable knows how to draw itself at a given rectangular size.
|
FocusListener.FocusEvent
Fired when an actor gains or loses keyboard or scroll focus.
|
FocusListener.FocusEvent.Type |
NinePatchDrawable
Drawable for a
NinePatch . |
SpriteDrawable
Drawable for a
Sprite . |
TextureRegionDrawable
Drawable for a
TextureRegion . |