Package | Description |
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com.badlogic.gdx.graphics.g3d.utils |
Modifier and Type | Field and Description |
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AnimationController.AnimationListener |
AnimationController.AnimationDesc.listener
Listener which will be informed when the animation is looped or ended.
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Modifier and Type | Method and Description |
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protected AnimationController.AnimationDesc |
AnimationController.action(Animation anim,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Apply an action animation on top of the current animation.
|
AnimationController.AnimationDesc |
AnimationController.action(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Apply an action animation on top of the current animation.
|
protected AnimationController.AnimationDesc |
AnimationController.animate(Animation anim,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
int loopCount,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
protected AnimationController.AnimationDesc |
AnimationController.queue(Animation anim,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Queue an animation to be applied when the current is finished.
|
AnimationController.AnimationDesc |
AnimationController.queue(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Queue an animation to be applied when the
AnimationController.current animation is finished. |
protected AnimationController.AnimationDesc |
AnimationController.setAnimation(Animation anim,
int loopCount,
float speed,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|