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G

GAME_DIAGLENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
The game size's aequivalent to SCREEN_DEPTH.
GAME_DIAGLENGTH2 - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Half of GAME_DIAGLENGTH
This is in the normal case aqueivalent to SCREEN_HEIGHT.
GAME_EDGELENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
The real game world dimension in pixel (edge length). 1 game meter ^= 1 GAME_DIMENSION Usually the use of SCREEN_DEPTH is enough because of the map format every coordinate center is straight.
GameplayScreen - Class in com.BombingGames.WurfelEngine.Core
The GameplayScreen State.
GameplayScreen(Controller, View, Configuration) - Constructor for class com.BombingGames.WurfelEngine.Core.GameplayScreen
Create the gameplay state.
GameViewWithCamera - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
A simple Controller which adds a camera.
GameViewWithCamera() - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.GameViewWithCamera
 
generate(int, int, int) - Method in interface com.BombingGames.WurfelEngine.Core.Map.Generator
Define which block should appear at which coordinate.
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.AirGenerator
 
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.BlockTestGenerator
 
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.IslandGenerator
 
Generator - Interface in com.BombingGames.WurfelEngine.Core.Map
An interface for a map generator.
getAbs() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getAbs() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getAbsX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Absolute coordinates are independent of the currently loaded chunks.
getAbsX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getAbsY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Absolute coordinates are independent of the currently loaded chunks.
getAbsY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getAimDistance() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
Get the distance to impact point.
getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractCharacter
Defines the direction of the gun - if no gun available - the direction of the head.
getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
Getting aim relative to middle of view by reading mouse position.
getAllEntitysOfType(Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Find every instance of a special class e.g. find every AbstractCharacter
getAllEntitysOnCoord(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Get every entity on a coord.
getAllEntitysOnCoord(Coordinate, Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Get every entity on a coord of the wanted type
getAsset(String) - Static method in class com.BombingGames.WurfelEngine.WE
Get an asset from the asset manager
getAssetManager() - Static method in class com.BombingGames.WurfelEngine.WE
To load assets you can use getAsset(String filename)
getAverage() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
Returns the average delta time.
getAzimuth() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getAzimuthSpeed() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getBatch() - Method in class com.BombingGames.WurfelEngine.Core.View
y-down
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Cell
 
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns a Block without checking the parameters first.
getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
 
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getBlockClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getBlockClamp(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns a block of the map.
getBlockClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getBlockFactoy() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
If you want to use custom blocks you should override this.
getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Get the block at the position.
getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Checks of coordinates are valid before fetching the Block.
getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getBlockSprite(int, int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
Returns a sprite sprite of a specific side of the block
getBlocksprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
 
getBlocksX() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The amount of blocks in X direction
getBlocksX() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns the amount of Blocks inside the map in x-direction.
getBlocksY() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The amount of blocks in Y direction
getBlocksY() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns the amount of Blocks inside the map in y-direction.
getBlocksZ() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The amount of blocks in Z direction
getBlocksZ() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns the amount of Blocks inside the map in z-direction.
getBrightness() - Static method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
Returns the average brightness.
getCameraMoveVector() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
 
getCameras() - Method in class com.BombingGames.WurfelEngine.Core.View
Returns a camera.
getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
 
getCellOffset() - Method in class com.BombingGames.WurfelEngine.Core.Map.Cell
The cell offset has it's center in the top left corner.
getCellOffset() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getCellOffset(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
 
getCenter() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns a coordinate pointing to the absolute center of the map.
getCenter(float) - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns a corodinate pointing to the absolute center of the map.
getChunkCoords(int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Get the coordinates of a chunk.
getChunkGenerator() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
The map generator
getColor(int) - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
Get's the brightness of a side.
getConfig() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
getConsoleKey() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
 
getController() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
 
getController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
getController() - Method in class com.BombingGames.WurfelEngine.Core.View
 
getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
returns coordinate aquivalent
getCoords() - Method in class com.BombingGames.WurfelEngine.Core.RenderDataDTO
 
getCredits() - Static method in class com.BombingGames.WurfelEngine.WE
Get the credits of the engine.
getCurrentConfig() - Static method in class com.BombingGames.WurfelEngine.WE
 
getCurrentLayer() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
Get the value of currentLayer
getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Returns the data of the chunk
getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Get the data of the map
getDataClamp(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Get a block at a coordinate but clamp it first.
getDepth(AbstractPosition) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getDepth(AbstractPosition) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the depth of the object.
getDepth(AbstractPosition) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
 
getDepth() - Method in class com.BombingGames.WurfelEngine.Core.RenderDataDTO
 
getDevTools() - Method in class com.BombingGames.WurfelEngine.Core.Controller
 
getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getDirectionVector() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractCharacter
Returns a vector wich contains the movement directions.
getDistance() - Method in class com.BombingGames.WurfelEngine.shooting.Bullet
 
getDrawCalls() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Maybe not quite correct.
getDrawmode() - Method in class com.BombingGames.WurfelEngine.Core.View
 
getEditorController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
lazy init
getEditorView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
lazy init
getEntitys() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns the entityList
getEqualizationScale() - Method in class com.BombingGames.WurfelEngine.Core.View
The equalizationScale is a factor which scales the GUI/HUD to have the same relative size with different resolutions.
getFocusentity() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
Get the entity laying under the cursor.
getFont() - Static method in class com.BombingGames.WurfelEngine.Core.View
 
getGameController() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
 
getGameDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getGameDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
The depth of the map in game size
getGameHeight() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The height of the map.
getGameHeight() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
Game size
getGameObject() - Method in class com.BombingGames.WurfelEngine.Core.RenderDataDTO
 
getGameView() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
 
getGameWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getGameWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
The width of the map with three chunks in use
getGlobalLight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
Returns the sum of every light
getGravity() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
The gravity constant in m/s^2
getHealt() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractCharacter
 
getHeight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getHeight() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Geht the height (z-value) of the coordinate (game dimension).
getHighlight() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
 
getHudCamera() - Method in class com.BombingGames.WurfelEngine.Core.View
 
getId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
returns the id of a object
getId() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getIgShRender() - Method in class com.BombingGames.WurfelEngine.Core.View
 
getInstance(int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
Create a block.
getInstance(int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
Create a block.
getInstance(int, int, Coordinate) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
Create a block through this factory method.
getInstance() - Static method in class com.BombingGames.WurfelEngine.WE
Singleton method to get the only living instance.
getLastMessage() - Method in class com.BombingGames.WurfelEngine.Core.MsgSystem
Returns the last Message
getLastMessage(String) - Method in class com.BombingGames.WurfelEngine.Core.MsgSystem
Returns the last Message
getLEAzimutSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
 
getLight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
Returns the light the GLS emits.
getLightengine() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
 
getLightlevel() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
How bright is the object?
getLoadMenu() - Method in class com.BombingGames.WurfelEngine.Core.Controller
Get a menu which can be used for loading maps.
getMana() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractCharacter
 
getMap() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
Returns the currently loaded map.
getMaxAngle() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getMenuItems() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuController
 
getMinimap() - Method in class com.BombingGames.WurfelEngine.Core.Controller
Returns the minimap.
getMoon() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
 
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the name of the object
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
 
getNeighbourSide(float, float) - Static method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Returns the field-id where the coordiantes are inside in relation to the current field.
getPixmap() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getPlayer() - Method in class com.BombingGames.WurfelEngine.Core.Controller
Returns the player.
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Returns itself.
getPos() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getPos() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.EntitySpawner
 
getPos() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.ExplosiveBarrel
 
getPos() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.IsSelfAware
Return the coordinates of the SelfAware object.
getPos() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Sea
 
getPower() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
A light source shines can shine brighter and darker.
getProjectedPosX() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getProjectedPosX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getProjectedPosX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getProjectedPosY() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getProjectedPosY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getProjectedPosY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getReferenceX() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getReferenceY() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getRel() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getRel() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getReloadingTime() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getRelX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Gets the X coordinate relative to the map.
getRelX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get the game world position from left
getRelY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Gets the Y coordinate relative to the map.
getRelY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get the game world position from top.
getRenderResolutionWidth() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
The virtual render width (resolution).
getRepresentingColor(int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
Returns a color representing the block.
getSavedFPS(int) - Method in class com.BombingGames.WurfelEngine.Core.DevTools
Get a recorded FPS value.
getScaling() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the zoom multiplied by a scaling factor to achieve the same viewport with every resolution
getScaling() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getScreenDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getScreenHeight() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the height of the camera output before scaling.
getScreenPosX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the position of the cameras output (on the screen)
getScreenPosY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the position of the camera (on the screen)
getScreenWidth() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the width of the camera output before scaling.
getScreenWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.View
Y-down
getShootingTime() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getShots() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getShotsLoaded() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getSkin() - Static method in class com.BombingGames.WurfelEngine.Core.View
 
getSprite(char, int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns a sprite texture.
getSprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getSpritesheet() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the spritesheet used for rendering.
getSpritesheetBig() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getSpritesheetPath() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
You can use your own spritesheet. the suffix will be added
getStage() - Method in class com.BombingGames.WurfelEngine.Core.View
The libGDX scene2d stage
getStaticStage() - Static method in class com.BombingGames.WurfelEngine.Core.View
 
getSun() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
 
getTimespeed() - Method in class com.BombingGames.WurfelEngine.Core.Controller
 
getTimeStepMin() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
The minimum time between two FPS values.
getTone() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Get the value.
getView() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
 
getView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
getViewportHeight() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The amount of pixel which are visible in Y direction (game pixels).
getViewportPosX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The Camera Position in the game world.
getViewportPosY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The Camera top-position in the game world.
getViewportWidth() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The amount of pixel which are visible in Y direction (game pixels).
getVisibleBottomBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the bottom seight border y-coordinate of the highest groundBlock
getVisibleLeftBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the left border of the visible area.
getVisibleRightBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the right border of the visible area.
getVisibleTopBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the top seight border of the deepest groundBlock
getWidth() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
Width of FPS diag.
getWorkingDirectory(String) - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
 
getWorkingDirectory() - Static method in class com.BombingGames.WurfelEngine.WE
Returns the save file folder, wich is different on every OS.
getWorldSpinAngle() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
in which direction is the world spinning?
getWorldSpinDirection() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
Returns the degree of the world spin.
getX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getxPos() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
 
getY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getyPos() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
 
getZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
The z value is absolute even when used as relative coordinate because there are no chunks in Z direction.
getZClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Checks if the calculated value is valid and clamps it to the map dimensions.
getZoom() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the zoomfactor.
getZRenderingLimit() - Static method in class com.BombingGames.WurfelEngine.Core.Camera
Must be static because raytracing is static
GlobalLightSource - Class in com.BombingGames.WurfelEngine.Core.LightEngine
 
GlobalLightSource(float, float, Color, int) - Constructor for class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
A GlobalLightSource can be the moon, the sun or even something new.
groundBlockID() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
 
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