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walk(boolean, boolean, boolean, boolean, float)
- Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.
Controllable
Lets the player walk.
WAVE_AMPLITUDE
- Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.
Sea
WE
- Class in
com.BombingGames.WurfelEngine
The Main class of the engine.
Weapon
- Class in
com.BombingGames.WurfelEngine.shooting
Weapon(int, AbstractMovableEntity)
- Constructor for class com.BombingGames.WurfelEngine.shooting.
Weapon
width
- Static variable in class com.BombingGames.WurfelEngine.Core.
DevTools
The visualised width of every data
WorkingDirectory
- Class in
com.BombingGames.WurfelEngine.Core
A class which helps getting OS specific information.
WorkingDirectory()
- Constructor for class com.BombingGames.WurfelEngine.Core.
WorkingDirectory
write()
- Method in class com.BombingGames.WurfelEngine.Core.Map.
MapMetaData
Writes the data in a folder at the working directory.
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Overview
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Deprecated
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