- GAME_DIAGLENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
The game space dimension size's aequivalent to SCREEN_DEPTH or SCREEN_WIDTH.
- GAME_DIAGLENGTH2 - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Half (1/2) of GAME_DIAGLENGTH
- GAME_EDGELENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
The game spaces dimension in pixel (edge length). 1 game meter ^= 1 GAME_EDGELENGTH
The value is calculated by SCREEN_HEIGHT*sqrt(2) because of the axis shortening.
- GameManager - Interface in com.BombingGames.WurfelEngine.Core
-
A test to group view and controllers.
- GameplayScreen - Class in com.BombingGames.WurfelEngine.Core
-
The GameplayScreen State.
- GameplayScreen(Controller, GameView, Configuration) - Constructor for class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
Create the gameplay state.
- GameView - Class in com.BombingGames.WurfelEngine.Core
-
The GameView manages everything what should be drawn in an active game.
- GameView() - Constructor for class com.BombingGames.WurfelEngine.Core.GameView
-
- GameViewWithCamera - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
-
A simple Controller which adds a camera.
- GameViewWithCamera() - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.GameViewWithCamera
-
- generate(int, int, int) - Method in interface com.BombingGames.WurfelEngine.Core.Map.Generator
-
Define which block should appear at which coordinate.
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.AirGenerator
-
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.BlockTestGenerator
-
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.FullMapGenerator
-
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.IslandGenerator
-
- Generator - Interface in com.BombingGames.WurfelEngine.Core.Map
-
An interface for a map generator.
- getAbs() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getAbs() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getAbsX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Absolute coordinates are independent of the currently loaded chunks.
- getAbsX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getAbsY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Absolute coordinates are independent of the currently loaded chunks.
- getAbsY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractMovableEntity
-
Defines the direction of the gun - if no gun available - the direction of the head.
- getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Controllable
-
- getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
-
Getting aim relative to middle of view by reading mouse position.
- getAllEntitysOfType(Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Find every instance of a special class e.g. find every AbstractCharacter
- getAllEntitysOnCoord(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Get every entity on a coord.
- getAllEntitysOnCoord(Coordinate, Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Get every entity on a coord of the wanted type
- getAmbient() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
Returns the ambient the GLS emits.
- getAsset(String) - Static method in class com.BombingGames.WurfelEngine.WE
-
Get an asset from the asset manager
- getAssetManager() - Static method in class com.BombingGames.WurfelEngine.WE
-
To load assets you can use getAsset(String filename)
- getAverage() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
Returns the average delta time.
- getAzimuth() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getAzimuthSpeed() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getBatch() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
y-down
- getBatch() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Game view dependent batch
- getBatch() - Method in class com.BombingGames.WurfelEngine.Core.View
-
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Cell
-
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns a Block without checking the parameters first.
- getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getBlockClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getBlockClamp(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns a block of the map.
- getBlockClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getBlockFactoy() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
-
If you want to use custom blocks you should override this.
- getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Get the block at the position.
- getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Checks of coordinates are valid before fetching the Block.
- getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getBlockSprite(int, int, Sides) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
Returns a sprite sprite of a specific side of the block
- getBlocksprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
- getBlocksX() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The amount of blocks in X direction
- getBlocksX() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns the amount of Blocks inside the map in x-direction.
- getBlocksY() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The amount of blocks in Y direction
- getBlocksY() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns the amount of Blocks inside the map in y-direction.
- getBlocksZ() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The amount of blocks in Z direction
- getBlocksZ() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns the amount of Blocks inside the map in z-direction.
- getBrightness() - Static method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
Returns the average brightness.
- getCameraMoveVector() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
-
- getCameras() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Returns a camera.
- getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Get the category letter for accessing sprites.
- getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
- getCellOffset() - Method in class com.BombingGames.WurfelEngine.Core.Map.Cell
-
The cell offset has it's center in the top left corner.
- getCellOffset() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getCellOffset(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
- getCenter() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns a coordinate pointing to the absolute center of the map.
- getCenter(float) - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns a corodinate pointing to the absolute center of the map.
- getChunkBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getChunkBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getChunkBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getChunkCoords(int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Get the coordinates of a chunk.
- getChunkGenerator() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
-
The map generator
- getCode() - Method in enum com.BombingGames.WurfelEngine.Core.Gameobjects.Sides
-
The side as integer.
- getColor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
-
Get the block of the tool.
- getColor() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
Gets average color.
- getColor(Sides) - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
Get's the brightness to a normal.
- getConfig() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
- getConsole() - Static method in class com.BombingGames.WurfelEngine.WE
-
Returns the Console.
- getConsoleKey() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
-
- getController() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
-
- getController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
- getController() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
- getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
If needed calculates it.
- getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
returns coordinate aquivalent.
- getCredits() - Static method in class com.BombingGames.WurfelEngine.WE
-
Get the credits of the engine.
- getCurrentConfig() - Static method in class com.BombingGames.WurfelEngine.WE
-
- getCurrentLayer() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
-
Get the value of currentLayer
- getCursor() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
- getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
Returns the data of the chunk
- getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Get the data of the map
- getDataClamp(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Get a block at a coordinate but clamp it first.
- getDepth() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Returns the depth of the object.
- getDepth() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getDepth() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getDepth() - Method in class com.BombingGames.WurfelEngine.Core.RenderDataDTO
-
Returns the depth of the object.
- getDescription() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getDevTools() - Method in class com.BombingGames.WurfelEngine.Core.Controller
-
- getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getDistance() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
-
- getDistance() - Method in class com.BombingGames.WurfelEngine.shooting.Bullet
-
- getDrawCalls() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Maybe not quite correct.
- getDrawmode() - Method in class com.BombingGames.WurfelEngine.Core.View
-
- getEditorController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
lazy init
- getEditorView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
lazy init
- getEngineView() - Static method in class com.BombingGames.WurfelEngine.WE
-
Get the view independent view.
- getEntitys() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Returns the entityList
- getEqualizationScale() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
The equalizationScale is a factor which scales the GUI/HUD to have the same relative size with different resolutions.
- getFilename() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
The name of the map on the file.
- getFileName() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getFont() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
- getGameController() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
-
- getGameDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getGameDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
The depth of the map in game size
- getGameHeight() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The height of the map.
- getGameHeight() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
Game size
- getGameObject() - Method in class com.BombingGames.WurfelEngine.Core.RenderDataDTO
-
- getGameView() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
-
- getGameWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getGameWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
The width of the map with three chunks in use
- getGravity() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
-
The gravity constant in m/s^2
- getHealt() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractMovableEntity
-
- getHeight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getHeight() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Geht the height (z-value) of the coordinate (game dimension).
- getHighlight() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
-
- getId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
returns the id of a object
- getId() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getImpactPoint() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
returns the position of the laserdot, the point where the aiming impacts
- getInstance(int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
Create a block.
- getInstance(int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
Create a block.
- getInstance(int, int, Coordinate) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
Create a block through this factory method.
- getInstance() - Static method in class com.BombingGames.WurfelEngine.WE
-
Singleton method to get the only living instance.
- getLastMessage() - Method in class com.BombingGames.WurfelEngine.Core.Console
-
Returns the last Message
- getLastMessage(String) - Method in class com.BombingGames.WurfelEngine.Core.Console
-
Returns the last Message
- getLEAzimutSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
-
- getLight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
Returns the light the GLS emits.
- getLightEngine() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
-
- getLightlevel() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
How bright is the object?
- getLoadMenu() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Get a menu which can be used for loading maps.
- getMana() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractMovableEntity
-
- getMap() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
-
Returns the currently loaded map.
- getMapName() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getMapsFolder() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
-
- getMapversion() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
-
- getMaxAngle() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getMenuItems() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuController
-
- getMeta() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
-
- getMinHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getMinimap() - Method in class com.BombingGames.WurfelEngine.Core.Controller
-
Returns the minimap.
- getMinWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getMovement() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractMovableEntity
-
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the name of the object
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
- getName() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getNeighbourSide(float, float) - Static method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Returns the field-id where the coordiantes are inside in relation to the current field.
- getNormal() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
-
- getNormalSides() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
-
- getPixmap() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getPlayer() - Method in class com.BombingGames.WurfelEngine.Core.Controller
-
Returns the player.
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
If needed calculates it.
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
-
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Returns itself.
- getPos() - Method in class com.BombingGames.WurfelEngine.Core.RenderDataDTO
-
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.EntitySpawner
-
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.ExplosiveBarrel
-
- getPosition() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.IsSelfAware
-
Return the coordinates of the SelfAware object.
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Sea
-
- getPower() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
A light source shines can shine brighter and darker.
- getProjectedPosX() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Calculate projected position.
- getProjectedPosX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getProjectedPosX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getProjectedPosY() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Calculate projected position.
- getProjectedPosY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getProjectedPosY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getProjectionHeight() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The amount of pixel which are visible in Y direction (game pixels).
- getProjectionPosX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The Camera Position in the game world.
- getProjectionPosY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The Camera top-position in the game world.
- getProjectionWidth() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The amount of pixel which are visible in Y direction (game pixels).
- getReferenceX() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
- getReferenceY() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
- getRel() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getRel() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getReloadingTime() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getRelX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Gets the X coordinate relative to the map.
- getRelX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get the game world position from left
- getRelY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Gets the Y coordinate relative to the map.
- getRelY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get the game world position from top.
- getRenderResolutionWidth() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
-
The virtual render width (resolution).
- getRepresentingColor(int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
-
Returns a color representing the block.
- getRotation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the rotation of the object.
- getSavedFPS(int) - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
Get a recorded FPS value.
- getScaling() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the zoom multiplied by a scaling factor to achieve the same viewport with every resolution
- getScaling() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getScreenDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getScreenHeight() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the height of the camera output before scaling.
- getScreenPosX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the position of the cameras output (on the screen)
- getScreenPosY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the position of the camera (on the screen)
- getScreenWidth() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the width of the camera output before scaling.
- getScreenWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getSelectionEntity() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
-
Get the entity laying under the cursor.
- getShader() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
- getShader() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
- getShader() - Method in class com.BombingGames.WurfelEngine.Core.View
-
- getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
Y-down
- getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
- getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.View
-
- getShots() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
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- getShotsLoaded() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
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- getSkin() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
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- getSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractMovableEntity
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- getSprite(char, int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
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Returns a sprite texture.
- getSprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
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- getSpritesheet() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
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Returns the spritesheet used for rendering.
- getSpritesheetBig() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
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- getSpritesheetPath() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
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You can use your own spritesheet. the suffix will be added
- getStage() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
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- getStage() - Method in class com.BombingGames.WurfelEngine.Core.GameView
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The libGDX scene2d stage
- getTimespeed() - Method in class com.BombingGames.WurfelEngine.Core.Controller
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- getTimeStepMin() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
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The minimum time between two FPS values.
- getTone() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
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- getValue() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
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Get the value.
- getView() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
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- getView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
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- getVisibleBackBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
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Returns the top seight border of the deepest groundBlock
- getVisibleFrontBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
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Returns the bottom seight border y-coordinate of the highest groundBlock
- getVisibleLeftBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
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Returns the left border of the visible area.
- getVisibleRightBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
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Returns the right border of the visible area.
- getWeapon() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
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- getWidth() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
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Width of FPS diag.
- getWorkingDirectory(String) - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
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- getWorkingDirectory() - Static method in class com.BombingGames.WurfelEngine.WE
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Returns the save file folder, wich is different on every OS.
- getWorldSpinAngle() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
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in which direction is the world spinning?
- getWorldSpinDirection() - Method in class com.BombingGames.WurfelEngine.Core.Map.Map
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Returns the degree of the world spin.
- getX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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- getxPos() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
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- getY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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- getyPos() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
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- getZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
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The z coordinate is absolute even when used as relative coordinate because there are no chunks in Z direction.
- getZClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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Checks if the calculated value is inside the map dimensions and if not clamps it to the map dimensions.
- getZoom() - Method in class com.BombingGames.WurfelEngine.Core.Camera
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Returns the zoomfactor.
- getZRenderingLimit() - Static method in class com.BombingGames.WurfelEngine.Core.Camera
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Must be static because rayCastingClipping is static
- GlobalLightSource - Class in com.BombingGames.WurfelEngine.Core.LightEngine
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- GlobalLightSource(float, float, Color, Color, int) - Constructor for class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
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A GlobalLightSource can be the moon, the sun or even something new.
- groundBlockID() - Method in class com.BombingGames.WurfelEngine.Core.Configuration
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