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W

walk(boolean, boolean, boolean, boolean, float) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Controllable
Lets the player walk.
WAVE_AMPLITUDE - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.Sea
 
WE - Class in com.BombingGames.WurfelEngine
The Main class of the engine.
Weapon - Class in com.BombingGames.WurfelEngine.shooting
 
Weapon(int, AbstractMovableEntity) - Constructor for class com.BombingGames.WurfelEngine.shooting.Weapon
 
width - Static variable in class com.BombingGames.WurfelEngine.Core.DevTools
The visualised width of every data
WorkingDirectory - Class in com.BombingGames.WurfelEngine.Core
A class which helps getting OS specific information.
WorkingDirectory() - Constructor for class com.BombingGames.WurfelEngine.Core.WorkingDirectory
 
write() - Method in class com.BombingGames.WurfelEngine.Core.Map.MapMetaData
Writes the data in a folder at the working directory.
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