public static final transient int |
GAME_DIAGLENGTH |
200 |
public static final transient int |
GAME_DIAGLENGTH2 |
100 |
public static final transient int |
GAME_EDGELENGTH |
141 |
public static final transient int |
GAME_EDGELENGTH2 |
70 |
public static final transient int |
OBJECTTYPESNUM |
124 |
public static final transient int |
VALUESNUM |
64 |
public static final transient int |
VIEW_DEPTH |
100 |
public static final transient int |
VIEW_DEPTH2 |
50 |
public static final transient int |
VIEW_DEPTH4 |
25 |
public static final transient int |
VIEW_HEIGHT |
122 |
public static final transient int |
VIEW_HEIGHT2 |
61 |
public static final transient int |
VIEW_HEIGHT4 |
30 |
public static final transient int |
VIEW_WIDTH |
200 |
public static final transient int |
VIEW_WIDTH2 |
100 |
public static final transient int |
VIEW_WIDTH4 |
50 |
public static final transient float |
ZAXISSHORTENING |
0.8652482032775879f |