static BaseShader.Setter |
DefaultShader.Setters.ambientTexture |
static BaseShader.Setter |
DefaultShader.Setters.ambientUVTransform |
static BaseShader.Setter |
DefaultShader.Setters.cameraDirection |
static BaseShader.Setter |
DefaultShader.Setters.cameraPosition |
static BaseShader.Setter |
DefaultShader.Setters.cameraUp |
static BaseShader.Setter |
DefaultShader.Setters.diffuseColor |
static BaseShader.Setter |
DefaultShader.Setters.diffuseTexture |
static BaseShader.Setter |
DefaultShader.Setters.diffuseUVTransform |
static BaseShader.Setter |
DefaultShader.Setters.emissiveColor |
static BaseShader.Setter |
DefaultShader.Setters.emissiveTexture |
static BaseShader.Setter |
DefaultShader.Setters.emissiveUVTransform |
static BaseShader.Setter |
DefaultShader.Setters.environmentCubemap |
static BaseShader.Setter |
DefaultShader.Setters.normalMatrix |
static BaseShader.Setter |
DefaultShader.Setters.normalTexture |
static BaseShader.Setter |
DefaultShader.Setters.normalUVTransform |
static BaseShader.Setter |
DefaultShader.Setters.projTrans |
static BaseShader.Setter |
DefaultShader.Setters.projViewTrans |
static BaseShader.Setter |
DefaultShader.Setters.projViewWorldTrans |
static BaseShader.Setter |
DefaultShader.Setters.reflectionColor |
static BaseShader.Setter |
DefaultShader.Setters.reflectionTexture |
static BaseShader.Setter |
DefaultShader.Setters.reflectionUVTransform |
static BaseShader.Setter |
DefaultShader.Setters.shininess |
static BaseShader.Setter |
DefaultShader.Setters.specularColor |
static BaseShader.Setter |
DefaultShader.Setters.specularTexture |
static BaseShader.Setter |
DefaultShader.Setters.specularUVTransform |
static BaseShader.Setter |
DefaultShader.Setters.viewTrans |
static BaseShader.Setter |
DefaultShader.Setters.viewWorldTrans |
static BaseShader.Setter |
DefaultShader.Setters.worldTrans |