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walk(boolean, boolean, boolean, boolean, float, float) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Controllable
Lets the player walk.
WE - Class in com.BombingGames.WurfelEngine
The Main class of the engine.
WE() - Constructor for class com.BombingGames.WurfelEngine.WE
 
Weapon - Class in com.BombingGames.WurfelEngine.shooting
 
Weapon(byte, MovableEntity) - Constructor for class com.BombingGames.WurfelEngine.shooting.Weapon
 
WEScreen - Class in com.BombingGames.WurfelEngine.Core
A WEScreen is a Screen which supports Wurfel Engine features liek the Console.
WEScreen() - Constructor for class com.BombingGames.WurfelEngine.Core.WEScreen
 
width - Static variable in class com.BombingGames.WurfelEngine.Core.DevTools
The visualised width of every data
WorkingDirectory - Class in com.BombingGames.WurfelEngine.Core
A class which helps getting OS specific information.
WorkingDirectory() - Constructor for class com.BombingGames.WurfelEngine.Core.WorkingDirectory
 
WorkingDirectory.OS - Enum in com.BombingGames.WurfelEngine.Core
 
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