Package | Description |
---|---|
com.BombingGames.WurfelEngine.Core.Gameobjects |
Game Objects are objects like entities and block which can be found in the map.
|
com.BombingGames.WurfelEngine.Core.Map | |
com.BombingGames.WurfelEngine.shooting |
Modifier and Type | Class and Description |
---|---|
class |
AbstractEntity
An entity is a game object wich is self aware that means it knows it's position.
|
class |
AnimatedBlock
A block who has an animation.
|
class |
BenchmarkBall |
class |
BlockDirt |
class |
Controllable |
class |
EntityShadow |
class |
Explosion |
class |
MovableEntity
A clas used mainly for characters or object which can walk around.
|
class |
Particle |
class |
PlayerWithWeapon
The WeaponPlayer is a character who can walk and shoot.
|
class |
RenderBlock
A RenderBlock is a wonderful piece of information and a geometrical object.
|
class |
Sea
A Sea Block which has a "waves" effect.
|
class |
Selection
The seletion indicator in the level editor.
|
class |
SimpleEntity
A simple basic entity.
|
Modifier and Type | Method and Description |
---|---|
float |
Point.distanceTo(AbstractGameObject object) |
float |
Point.distanceToHorizontal(AbstractGameObject object)
checks only x and y.
|
Modifier and Type | Class and Description |
---|---|
class |
Bullet
A bullet is a moving object which can destroy and damage entities or the world.
|