Package | Description |
---|---|
com.badlogic.gdx.graphics | |
com.badlogic.gdx.graphics.g3d.particles.batches | |
com.badlogic.gdx.graphics.g3d.utils | |
com.badlogic.gdx.graphics.glutils |
Modifier and Type | Method and Description |
---|---|
VertexAttributes |
Mesh.getVertexAttributes() |
Modifier and Type | Method and Description |
---|---|
int |
VertexAttributes.compareTo(VertexAttributes o) |
Constructor and Description |
---|
Mesh(boolean staticVertices,
boolean staticIndices,
int maxVertices,
int maxIndices,
VertexAttributes attributes)
by jw: Creates a new Mesh with the given attributes.
|
Mesh(boolean isStatic,
int maxVertices,
int maxIndices,
VertexAttributes attributes)
Creates a new Mesh with the given attributes.
|
Modifier and Type | Field and Description |
---|---|
protected static VertexAttributes |
PointSpriteParticleBatch.CPU_ATTRIBUTES |
Modifier and Type | Method and Description |
---|---|
static VertexAttributes |
MeshBuilder.createAttributes(long usage) |
VertexAttributes |
MeshBuilder.getAttributes() |
VertexAttributes |
MeshPartBuilder.getAttributes() |
Modifier and Type | Method and Description |
---|---|
void |
MeshBuilder.begin(VertexAttributes attributes)
Begin building a mesh.
|
void |
MeshBuilder.begin(VertexAttributes attributes,
int primitiveType)
Begin building a mesh
|
MeshPartBuilder |
ModelBuilder.part(java.lang.String id,
int primitiveType,
VertexAttributes attributes,
Material material)
Creates a new MeshPart within the current Node and returns a
MeshPartBuilder which can be used to build the shape of
the part. |
Modifier and Type | Method and Description |
---|---|
VertexAttributes |
VertexArray.getAttributes() |
VertexAttributes |
VertexBufferObject.getAttributes() |
VertexAttributes |
VertexBufferObjectSubData.getAttributes() |
VertexAttributes |
VertexBufferObjectWithVAO.getAttributes() |
VertexAttributes |
VertexData.getAttributes() |
Modifier and Type | Method and Description |
---|---|
protected void |
VertexBufferObject.setBuffer(java.nio.Buffer data,
boolean ownsBuffer,
VertexAttributes value)
Low level method to reset the buffer and attributes to the specified values.
|
Constructor and Description |
---|
VertexArray(int numVertices,
VertexAttributes attributes)
Constructs a new interleaved VertexArray
|
VertexBufferObject(boolean isStatic,
int numVertices,
VertexAttributes attributes)
Constructs a new interleaved VertexBufferObject.
|
VertexBufferObject(int usage,
java.nio.ByteBuffer data,
boolean ownsBuffer,
VertexAttributes attributes) |
VertexBufferObjectWithVAO(boolean isStatic,
int numVertices,
VertexAttributes attributes)
Constructs a new interleaved VertexBufferObjectWithVAO.
|