public interface GameManager
Modifier and Type | Method and Description |
---|---|
void |
dispose()
should be called if removed from memory
|
void |
enter()
Should be called when the manager becomes active.
|
void |
exit()
Should get called when you leave the editor.
|
boolean |
isInitalized() |
void |
onEnter()
Overriding method should contain what should happen when the manager becomes active.
|
void onEnter()
void enter()
onEnter()
.onEnter()
void exit()
boolean isInitalized()
void dispose()