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D

damage(byte) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
called when gets damage
damage(byte) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
returns true if block got damaged
DataIterator - Class in com.BombingGames.WurfelEngine.Core.Map.Iterators
An iterator iterating over a 3d array
DataIterator(HasID[][][], int, int) - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Iterators.DataIterator
 
debugRendering() - Method in class com.BombingGames.WurfelEngine.Core.View
 
DesktopLauncher - Class in com.BombingGames.WurfelEngine
A test class for starting the engine.
DesktopLauncher() - Constructor for class com.BombingGames.WurfelEngine.DesktopLauncher
 
destroy() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
destroys the block at the current position, replacing by air.
DevTools - Class in com.BombingGames.WurfelEngine.Core
Shows data for developers.
DevTools(int, int) - Constructor for class com.BombingGames.WurfelEngine.Core.DevTools
 
disableShadow() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.Controller
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
saves the cvars with the flag to file
dispose() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
disposes the dev tool
dispose() - Method in interface com.BombingGames.WurfelEngine.Core.GameManager
should be called if removed from memory
dispose() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
Deletes the object from the map and every other container.
dispose() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.GameView
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingScreen
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
dispose(File) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
disposes the chunk
dispose() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
 
dispose() - Method in class com.BombingGames.WurfelEngine.Core.SoundEngine.SoundEngine
disposes the sounds
dispose() - Method in class com.BombingGames.WurfelEngine.shooting.Bullet
 
disposeClass() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
Disposes static stuff.
disposeFromMap() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
Deletes the object from the map.
disposeMusic() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
 
distanceTo(Point) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
distanceTo(AbstractGameObject) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
distanceToHorizontal(Point) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
checks only x and y.
distanceToHorizontal(AbstractGameObject) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
checks only x and y.
draw(Batch, float) - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.TestActor
 
draw(Batch, float) - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingBar
 
draw(Batch, float) - Method in class com.BombingGames.WurfelEngine.Core.Map.MapButton
 
draw(Batch, float, float, float, float) - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
draw(Batch, float, float, float, float) - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
 
drawString(String, int, int, boolean) - Method in class com.BombingGames.WurfelEngine.Core.GameView
Draw a string using the last active color.
drawString(String, int, int, Color) - Method in class com.BombingGames.WurfelEngine.Core.GameView
Draw a string in a color.
drawText(String, int, int, Color) - Method in class com.BombingGames.WurfelEngine.Core.GameView
Draw multi-lines with this method
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